FunSpot

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Overview

FunSpot is a mobile event platform providing real-time locaking tracking, fee split, event creating and interpersonal communications to people who love social events and networking with others.

Role

UX Research

UX Design

Prototyping & Testing

Mobile Application Design


Problem

The difficulty of contacting and locating friends at big events

People have been struggling for years in big events, such as concerts, music festivals and sports games, trying to keep in touch with their friends while still having a good time. People have found it really upsetting and time consuming when they try to purchase tickets for some popular events as a group and split the payment with friends. If they buy tickets separately, sometimes the tickets are all sold out too quickly that someone in the group cannot get one.


Solution

Location tracking and payment split inserted

An event hosting and ticket purchasing platform where users can achieve real-time location tracking, multi-option payment split and interpersonal communication on their daily basis when they enjoy social life in communities.


Competitive Analysis

  • Eventbrite
  • Meetup
  • Facebook Local
  • An event management platform for people to participate and/or host events for people with same interests

    Pros

    • Clean UI design
    • Decent hierarchy for event details
    • Recommendations for similar events

    Cons

    • No in-app communication with others
    • No in-app cancellation
    • No filters for event searching
  • A platform for people to meet up with others who have the same interests and hobbies

    Pros

    • Unique branding
    • Message feature to reach out to others

    Cons

    • Unorganized searching results
    • Limited options for map and calendar syncing
    • Large design gap between the mobile app and the website
  • A mobile application that is developed by Facebook to check out local events

    Pros

    • Clean UI design
    • Good amount of event information
    • Filters for searching
    • In-app ticket purchasing

    Cons

    • Limited notification settings
    • Terrible calendar integration

Persona

  • Primary
  • Secondary
  • Kate Scott

    20 | Senior at college

    B.S. in Business

    Los Angeles, CA

    Pain Points

    Inviting people to a event individually is time consuming

    Collecting and splitting fares is complex

    Hard to find people in a big crowd

    Goals

    Go to concerts with friends

    Meet up with friends easily during a concert

    Separate fees

  • Mike Jackson

    27 | Composer

    Chicago, IL

    Pain Points

    Inviting people to a event individually is time consuming

    Collecting and splitting fares is complex

    Goals

    Explore interesting events

    Meet up with new friends

    Communicate with people online


Design Question

How might we help young generations to keep in touch with their friends and family at big events?

Information Architecture

Click on the image to enlarge it


Final Design

Location Tracking

The real-time location tracking will be activated automatically 60 minutes before the even starts.

Ticket Purchase

Users can check out event details (host, location, date, descriptions, and prices) and purchase tickets if they find something interesting.

Fee Splitting

If users decide to purchase ticket for a group, they can split the fees right after the purchase as the methods they want to separate.

Payment Settle Up

Users can settle up their balance in the Wallet.


Concept Video


What I’ve Learned

FunSpot was the first UX design project I ever did. It initiated my journey as a UX designer. Through the project, I progressively developed a better understanding about UX design process and design thinking.

I learned that the principles of UX design is a great reference to evaluate a product. Also, usability matters a lot for a product. I tried to integrate too many features into one app. However, later on I realized that would make the solutions way too complicated, far away from my initial ideation and very difficult to use. Simplicity seems like a easy job yet it requires a ton of research, testings and iterations.


Next Steps?

I would like to reshape the design question and only focus on designing for location tracking. In addition, more user testing and iterations need to be conducted.


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